Designer Elearning

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Wednesday, 27 July 2011

Learning stages for User Experience Design

Posted on 16:34 by Unknown


What a delighter to find my weekly helping of "A list Apart" this morning came topped with the title "UX for Learning".  A List Apart is an impeccably produced online publication from the makers of some of the industry's best websites and books on websites.  The latest post by Tyler Tate shows that  Learning is beginning to slide its foot in the door with a larger design audience.

Tate
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Posted in Books and Paper Reviews, Emotions and Wellbeing, Interface and Interaction Design, LXD - User Experience for Learning, Mobile Learning, Video and Animation | No comments

Wednesday, 20 July 2011

Turn to the sherpa

Posted on 22:01 by Unknown


Check out this highly informative, expertly crafted (and so pretty it's like dessert) new web publication: The Web Standards Sherpa.  "Journeying towards best web practices."  Everything here can be applied to the design of web-based learning environments.
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Posted in Events and announcements, Graphics and visualization, Interface and Interaction Design, LXD - User Experience for Learning, Mobile Learning, Social and Collaborative Learning, Video and Animation | No comments

Thursday, 14 July 2011

HTML 5 for learning interfaces

Posted on 20:34 by Unknown


The global design scene has been nutty for the promise of HTML 5 for a while now, but can we use it for building elearning activities today?  Find out in the recent trial and report published by the Australian Flexible Learning Framework...



The Interactive e-learning using HTML5 trial just released a report that shows how 5 online learning activities, originally created in flash, could be
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Posted in Interface and Interaction Design, LXD - User Experience for Learning, Mobile Learning | No comments

Saturday, 2 July 2011

Time management principle for design

Posted on 17:27 by Unknown
Design is about details.  But then it's also about deadlines.  As such, I have developed this tenet to keep me focused...

"I vow to cultivate the discipline to not spend time on the details that don't matter, the patience to spend time on the details that do, and the professionalism to know the difference."
Thus today I will not double proofread my chats, or spend hours crafting email witticisms
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Posted in Books and Paper Reviews, Emotions and Wellbeing, Graphics and visualization, Interface and Interaction Design, LXD - User Experience for Learning, Mobile Learning, Social and Collaborative Learning, Video and Animation | No comments

Thursday, 30 June 2011

Clark Quinn on Educational Games

Posted on 22:22 by Unknown


Clark Quinn, author of Engaging Learning: designing e-learning simulation games recently gave a masterclass in Sydney.  He introduced categories of educational games, how they differ from scenarios and simulations, and made suggestions for how they can best be used for learning.

Although the information he shared is primarily for instructional designers of elearning, rather than for interface
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Posted in Books and Paper Reviews, Educational Games/Apps | No comments

Tuesday, 28 June 2011

Design inspiration: Naughtyfish

Posted on 23:02 by Unknown
For utterly standout and inspired design, check out the work of Naughtyfish.
Including...


The greed poster and the Africa poster for something immediately different, captivating, raw and effective.
The Ordinary Day booklet for an inspiring approach to the use of photography that privliges mood and sophisticated emotion over the usual canned and oversaturated stock landscapes.
And Sweet Little
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Posted in Books and Paper Reviews, Emotions and Wellbeing, Graphics and visualization, Interface and Interaction Design, LXD - User Experience for Learning, Mobile Learning, Social and Collaborative Learning, Video and Animation | No comments

Saturday, 11 June 2011

Educational game for a healthier world

Posted on 20:49 by Unknown


Health Month is a fabulous game that leverages online social behaviour and technology to turn healthy living from a chore into a pastime.  "Live healthier, for fun!" is the tagline and the whimsical and clean website lives up to the promise.  If this game gets "eating your greens" trending or causes tofu to go viral, I'll buy a cow for my backyard.  Health Month is the Brainchild of Buster
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Posted in Books and Paper Reviews, Educational Games/Apps | No comments
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