To launch the "2-minute Design History" series (see previous post) we start, where it often begins: with colors. You may be familiar with the physics of optics, the cultural connotations of color, the psychology of color, or maybe even the varied spellings of the word colour, but what very few of us ever stop to ponder is the material itself. The pigments, the paint, the oils, the ink, the raw
Tuesday, 21 November 2006
Tuesday, 31 October 2006
Interface Design Case Study - Sakai LMS
Posted on 16:00 by Unknown
Recently I was asked to design a new Interface for the popular open-source community and learning management system, Sakai. Herein I include some of the challenges, take a look at the before and after screenshots, and provide an update on progress and current usage of the final product the "Amistad" skin.In June, I had the opportunity to work on a project for CARET (the Centre for Advanced
Thursday, 26 October 2006
Design Inspiration? Try the last 5000 years.
Posted on 18:54 by Unknown
and the solution to the chicken and egg question...As designers and innovators in the digital age, we tend to get stuck chasing the cutting-edge. Sometimes aiming always for this edge, we witness design that mimics the current fashionable idea of what defines this newness, but really just pretty much looks like everything else they're putting out these days. Things get stale.What we sometimes
Wednesday, 22 March 2006
Interface Design Case study - the .LRN interface
Posted on 15:54 by Unknown
When asked to redesign the Interface for the popular open-source community and learning management system: .LRN, I encountered the joys and challenges of working with a globally open source development team. Herein I include some of the story, screenshots, and an update on the progress and current usage of the final product "Selva".
In May of 2005, I attended the Open Software Forum of the
Tuesday, 29 November 2005
Designing Explanatory Graphics
Posted on 18:52 by Unknown
Graphics can be purely decorative, emotionally evocative, informative, or as is often the case with elearning, they can be explanatory. The goal of an explanatory graphic is to help the user to understand or learn something. An explanatory graphic can be a map showing you how to get to the train station, a diagram of the digestive system, a graph showing rate of change, a weather map charting
Thursday, 13 October 2005
Elearning Essentials Workshop - Sydney
Posted on 18:25 by Unknown
A two-day interactive workshop exploring real-life elearning issues and practices Date: 1 - 2 December 2005Location: Four Seasons Hotel, Sydney ElNet, the Elearning Network of Australasia, proudly presents our exclusive annual interactive workshop Elearning Essentials. This two-day workshop will take a small group of participants through a comprehensive series of elearning strategies and
Tuesday, 4 October 2005
Web Accessibility Forum - Sydney
Posted on 16:55 by Unknown
The Web Accessibility Network for Australian Universities (WANAU) will be holding a Web Accessibility Forum this October, with speakers from the Human Rights and Equal Opportunity Commission, Vision Australia and others.Registration is free.Find out more at the WANAU website.When: 18th OctoberWhere: Sydney (Australian Catholic University, North Sydney campus)
Subscribe to:
Posts (Atom)