Thursday, 2 February 2012
Online games for behavioural intervention
Posted on 15:04 by Unknown
Jennifer Wilson, Director of The Project Factory gave a riveting presentation about the use of games for learning, behavioural intervention, and health at the University of Sydney last week. Melinda Lewis kindly published the juicy menu of interactive examples that Wilson cited during her speech.
For example, Luminosity is a popular game-based brain trainer that promises to improve your
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